Flow-IPC 1.0.1
Flow-IPC project: Public API.
Public Types | Related Functions | List of all members
ipc::session::Client_app Struct Reference

An App that is used as a client in at least one client-server IPC split. More...

#include <app.hpp>

Inheritance diagram for ipc::session::Client_app:
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Collaboration diagram for ipc::session::Client_app:
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Public Types

using Base = App
 Short-hand for base type.
 
using Master_set = boost::unordered_map< std::string, Client_app >
 Suggested type for storing master repository or all Client_appss. See App doc header for discussion.
 
- Public Types inherited from ipc::session::App
using Master_set = boost::unordered_map< std::string, App >
 Suggested type for storing master repository or all Appss. See App doc header for discussion.
 

Related Functions

(Note that these are not member functions.)

std::ostream & operator<< (std::ostream &os, const Client_app &val)
 Prints string representation of the given Client_appp to the given ostream. More...
 

Additional Inherited Members

- Public Attributes inherited from ipc::session::App
std::string m_name
 Brief application name, readable to humans and unique across all other applications' names; used both as a short programmatic key in shared resource naming (including as a folder in Shared_name for kernel-persistent resources and addresses; and in path names – such as PID file name – in the file system). More...
 
fs::path m_exec_path
 Absolute, lexically normalized canonical path to the executable entity (which is not a directory), as it would appear in a command line or exec()-like invocation when actually invoking the application. More...
 
util::user_id_t m_user_id
 The application must run as this user ID (UID). Files and other shared resources shall have this owner.
 
util::group_id_t m_group_id
 The application must run as this group ID (GID). Files and other shared resources shall have this owner.
 

Detailed Description

An App that is used as a client in at least one client-server IPC split.

This is explained in the "App, Client_app, Server_app registry conventions" section of the struct App doc header.

See also
struct App doc header.

As of this writing a Client_app is just an App with no added stored information. That said a Server_app may exist whose App base object is equals to a Client_app *this's App base object (in particular App::m_name but also all other members).

Friends And Related Function Documentation

◆ operator<<()

std::ostream & operator<< ( std::ostream &  os,
const Client_app val 
)
related

Prints string representation of the given Client_appp to the given ostream.

Parameters
osStream to which to write.
valObject to serialize.
Returns
os.

The documentation for this struct was generated from the following files: