Flow 1.0.1
Flow project: Full implementation reference.
|
#include "flow/net_flow/net_flow_fwd.hpp"
#include "flow/net_flow/options.hpp"
#include "flow/log/log.hpp"
#include "flow/util/linked_hash_set.hpp"
#include "flow/util/util.hpp"
#include "flow/net_flow/error/error.hpp"
#include "flow/util/shared_ptr_alias_holder.hpp"
#include <boost/unordered_set.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <queue>
Go to the source code of this file.
Classes | |
class | flow::net_flow::Server_socket |
A server socket able to listen on a single Flow port for incoming connections and return peer sockets (Peer_socket objects) to the local user once such connections are established. More... | |
Namespaces | |
namespace | flow |
Catch-all namespace for the Flow project: A collection of various production-quality modules written in modern C++17, originally by ygoldfel. | |
namespace | flow::net_flow |
Flow module containing the API and implementation of the Flow network protocol, a TCP-inspired stream protocol that uses UDP as underlying transport. | |
Functions | |
std::ostream & | flow::net_flow::operator<< (std::ostream &os, Server_socket::State state) |
Prints string representation of given socket state to given standard ostream and returns the latter. More... | |