Flow 1.0.0
Flow project: Full implementation reference.
Classes | Namespaces | Functions
node.hpp File Reference
#include "flow/net_flow/net_flow_fwd.hpp"
#include "flow/log/log.hpp"
#include "flow/net_flow/error/error.hpp"
#include "flow/net_flow/peer_socket.hpp"
#include "flow/net_flow/server_socket.hpp"
#include "flow/net_flow/event_set.hpp"
#include "flow/net_flow/detail/net_flow_fwd.hpp"
#include "flow/net_flow/detail/low_lvl_packet.hpp"
#include "flow/net_flow/detail/port_space.hpp"
#include "flow/net_flow/net_env_simulator.hpp"
#include "flow/util/util.hpp"
#include <boost/unordered_map.hpp>

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Classes

class  flow::net_flow::Node
 An object of this class is a single Flow-protocol networking node, in the sense that: (1) it has a distinct IP address and UDP port; and (2) it speaks the Flow protocol over a UDP transport layer. More...
 
struct  flow::net_flow::Node::Socket_id
 The data nugget uniquely identifying a peer-to-peer connection from a remote endpoint to a port in this Node. More...
 

Namespaces

namespace  flow
 Catch-all namespace for the Flow project: A collection of various production-quality modules written in modern C++17, originally by ygoldfel.
 
namespace  flow::net_flow
 Flow module containing the API and implementation of the Flow network protocol, a TCP-inspired stream protocol that uses UDP as underlying transport.
 

Functions

size_t flow::net_flow::hash_value (const Node::Socket_id &socket_id)
 
bool flow::net_flow::operator== (const Node::Socket_id &lhs, const Node::Socket_id &rhs)