| Flow 2.0.0
    Flow project: Full implementation reference. | 
#include "flow/net_flow/net_flow_fwd.hpp"#include "flow/net_flow/options.hpp"#include "flow/log/log.hpp"#include "flow/util/linked_hash_set.hpp"#include "flow/util/util.hpp"#include "flow/net_flow/error/error.hpp"#include "flow/util/shared_ptr_alias_holder.hpp"#include <boost/unordered_set.hpp>#include <boost/enable_shared_from_this.hpp>#include <queue>Go to the source code of this file.
| Classes | |
| class | flow::net_flow::Server_socket | 
| A server socket able to listen on a single Flow port for incoming connections and return peer sockets (Peer_socket objects) to the local user once such connections are established.  More... | |
| Namespaces | |
| namespace | flow | 
| Catch-all namespace for the Flow project: A collection of various production-quality modules written in modern C++17, originally by ygoldfel. | |
| namespace | flow::net_flow | 
| Flow module containing the API and implementation of the Flow network protocol, a TCP-inspired stream protocol that uses UDP as underlying transport. | |
| Functions | |
| std::ostream & | flow::net_flow::operator<< (std::ostream &os, Server_socket::State state) | 
| Prints string representation of given socket state to given standard ostreamand returns the latter.  More... | |